Games I HATE - Vol. 7Movie License Games
Yes, I know money is awesome.
Money is why most of us get up in the morning and it's definitely why any of us bother to work. It allows us to buy what we need and/or want and, though it can't buy love, it can rent it at incredibly affordable prices.
But perhaps, PERHAPS, we could maybe, possibly not jump at every opportunity to make a quick buck.
Hey, there's a movie coming out that looks like it might be popular. It's coming out in a month or so, but I wonder if they're going to make a gam...
Really? At Walmart right now?
Yeah, but they obviously put a lot of work...
Slapped together? Seriously?
Well... if it's that bad, then it's probably cheap at leas...
$60?! Are you F&%@ING kidding?!
I could see the movie 3 times and still have enough to buy the DVD when it comes out. The special edition with the artbook and limited edition figurine.
Not that I collect figurines.
Stop looking at me like that. We're talking about bad games here.
There seems to be some weird disconnect between good movies and games based on those movies.
That disconnect, of course, referring to the fact that the game sucks so much ass.
This is not a one way street either. Any time they try to make a movie based on a great video game, it turns out terrible.
The best game-to-movie translation is the Tomb Raider series.
I want you to think about that.
And the worst part is these video game movies and movie video games usually make a metric F&%@ton of money.
That is a lot.
That means they're going to keep making these terrible, terrible games. They're going to keep churning out these affronts to humanity.
Worse, these affronts to gaming.
It's not that I hate them because they are terrible games.
I mean... I do hate them because they are terrible, terrible games. That's just not the only reason.
The biggest reason I hate these games is what they represent.
They represent everything that is wrong with gaming: fast development cycles, annoying cash grabs, quantity over quality...
I could go on and on.
These horrid games represent a deep disrespect on the behalf of developers for the very people they develop games for. They put a deadline and financial reward above creating a great product.
It cheapens the movie it is supposed to support and, worse, it cheapens gaming as a whole. We are left with these shoddy cast offs of better ideas.
Ironically, these big money, theatre-packing movies end up as straight-to-DVD games.
And we pay the price.
Literally and figuratively.
I hate these games out of principle. I hate these games out of my great respect for gamers and my belief that companies should make games to excite us, not just to sell to us.
Also, the controls usually suck.
I hate that.